We released this episode earlier in February, but hadn’t yet posted a summary here on the NEON website. There ya go!
This episode is all about global online narrative gaming in Age of Sigmar, that has developed quite a bit during the pandemic.
– Narrative Labs (https://narrative-labs.com)
– The Great Weave (https://www.thegreatweave.com/)
– The Lost Archipelago (https://www.worldanvil.com/w/the-lost…)
– Broken Realms Shadowmarsh Campaign (https://artisansofsigmar.home.blog/en…, https://twitter.com/hashtag/aosshadow…)
– Animosity Campaigns – Global cooperative storytelling event (https://animositycampaigns.com/)
The main feature of this episode is a review of the amazing collaborative storytelling event ‘Animosity II – The Burning Winter’, the 5 week narrative sensation of the summer of 2020.
Around 90 participating players from all over the world, and a Discord community of almost 200 people, with games, hobby, art and short stories all melding together into a single cohesive story for the war in Lake Bykaal.
This will be a core component of the AoS narrative scene for years to come.
We interview the members of the Animosity Team for details on how this was created and managed, as well as show off the amazing hobby, art and writing contributions of the many players that participated.
Alex Polimeni – @Old_Stonebeard
Saul ‘Warboss Kurgan’ – @WarbossKurgan
Nick Chapman – @Beithir
Leila Craven – https://www.instagram.com/grimandgold/
Peter Charles Alex Cosgrove – https://www.twitch.tv/zhoulex
Kate Hertrich – @Nushaaful
Don’t forget to turn on the chat replay, to see all the live comments from narrative players during the show’s premiere.