The ‘Greed is Good’ Triumph and Treachery narrative event took place in Hickory NC, USA, on the 23rd of July 2022. This narrative event was all about multiplayer battles with small armies, collecting rewards and setting bounties on enemy Heroes… who then had to deal with lingering injuries. Armies had to play it smart, because … Continue reading Narrative Event review: ‘Greed is Good’ Triumph & Treachery
How to Narrative: getting started with Age of Sigmar Narrative Play, with Big M
If you have not yet tried Narrative Play in AoS, and wonder what exactly are these maniacs doing out there, this is your jumping off point. Big M gives us the most comprehensive overview yet, of options and things to look out for. Narrative Play in Age of Sigmar has always bombarded players (and potential … Continue reading How to Narrative: getting started with Age of Sigmar Narrative Play, with Big M
The Casual NEON Podcast – Ep10: running a big narrative event, w/ Phil Dodd & Charles Nolan
We want YOU to play narrative games in Age of Sigmar! Where to find them, how to play them, how to run them! We publicize recent and upcoming Age of Sigmar narrative events, as well as rules design and other narrative content producers.____________________________ This episode is all about organizing your first big narrative event: booking … Continue reading The Casual NEON Podcast – Ep10: running a big narrative event, w/ Phil Dodd & Charles Nolan
Orruktober 2021 in Las Vegas – Siege of Realm’s Edge megabattle
Narrative Play in the Las Vegas Age of Sigmar group is going strong!The local NEOs, Anthony Croupe and Naro Hewitt, couldn’t let Orruktober pass up without making a big stomp! 20 000 points worth of Destruction forces, against 20 000 points worth of everyone else, defending a Bastion of Order (and last-minute friends and allies). … Continue reading Orruktober 2021 in Las Vegas – Siege of Realm’s Edge megabattle
The language of Narrative Play & Animosity III
We are now on the cusp of Age of Sigmar 3.0, and many new Core rules (such as Heroic Actions, Monstrous Rampages, etc) as well as the revamped Path to Glory framework, means the opportunity to play narratively is more accessible than ever! Mr Mephisto of AOS Rantcast fame interviewed NEOs Alex Polimeni and Nuno … Continue reading The language of Narrative Play & Animosity III
“Shyish’s management is out, grab some land! – Hallost map campaign from White Dwarf
Excitement is high with all the tumultuous events of the Broken Realms series, and a new edition of Age of Sigmar incoming.But while many denizens of the Realms are struggling with all these changes, the Mortarchs and Soulblight Gravelords could not be happier. The boss of Shyish is out, and the barons are coming out … Continue reading “Shyish’s management is out, grab some land! – Hallost map campaign from White Dwarf
The Casual NEON Podcast
A couple of NEOs met during the course of Coalescence and have finally started a podcast focused on narrative events--past, upcoming, and helpful tips to running your own. Take a listen and let us know if you have feedback or even content to contribute! https://youtu.be/VRfMrQpkRvY
Interview with Alexander
Alexander Nygård was part of the original team that pulled together to write the Coalescence 2017 global narrative event pack and then got involved with the team that developed the Coalescence: Desolation of Eristrat. He agreed to answer some questions about his approach to writing rules and battleplans for AoS. Alexander, why do you like writing gameplay … Continue reading Interview with Alexander
Setting up a Player Pack
Gary No, a new Narrative Event Organizer, joins us to talk about setting up an initial players pack for a Narrative event. Besides being a new NEO, Gary is the tournament organizer of the Da Boyz Grand Tournament and Gaming Weekend in Rochester NY USA http://www.daboyzgt.com As Narrative Event Organizers (NEOs) eagerly await the … Continue reading Setting up a Player Pack